| Index: third_party/WebKit/Source/platform/audio/AudioDestination.cpp
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| diff --git a/third_party/WebKit/Source/platform/audio/AudioDestination.cpp b/third_party/WebKit/Source/platform/audio/AudioDestination.cpp
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| index b30756468775741aac4da601c16907ba8f2c027c..75aaa58ed1e549c0af2105d2482534972c74ffa1 100644
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| --- a/third_party/WebKit/Source/platform/audio/AudioDestination.cpp
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| +++ b/third_party/WebKit/Source/platform/audio/AudioDestination.cpp
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| @@ -50,6 +50,12 @@ namespace blink {
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|  // that we would ever need. The current UMA stats indicates that this is, in
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|  // fact, probably too small. There are Android devices out there with a size of
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|  // 8000 or so.  We might need to make this larger. See: crbug.com/670747
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| +// TODO(andrew.macpherson): This either needs to be bigger since some OSes allow
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| +// buffer sizes of 8192 via latencyHint now or else we need to do some
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| +// validation of the latencyHint 'exact' size before passing it to
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| +// CreateAudioDevice. Clamping may be tricky though as the buffer size is
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| +// dependent on the sample rate for some platforms and we're passing in a time
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| +// value and not a buffer size in the latencyHint. See: crbug.com/737047
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|  const size_t kFIFOSize = 8192;
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|  
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|  std::unique_ptr<AudioDestination> AudioDestination::Create(
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| 
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