Index: ui/gfx/animation/tween.h |
diff --git a/ui/gfx/animation/tween.h b/ui/gfx/animation/tween.h |
index dbc506e03ac9044d8d09e54788d5f9e4796ecf0a..c2f76167160a0762d2c47a6f4e3c5b433b2f93cd 100644 |
--- a/ui/gfx/animation/tween.h |
+++ b/ui/gfx/animation/tween.h |
@@ -20,22 +20,24 @@ namespace gfx { |
class ANIMATION_EXPORT Tween { |
public: |
enum Type { |
- LINEAR, // Linear. |
- EASE_OUT, // Fast in, slow out (default). |
- EASE_IN, // Slow in, fast out. |
- EASE_IN_2, // Variant of EASE_IN that starts out slower than |
- // EASE_IN. |
- EASE_IN_OUT, // Slow in and out, fast in the middle. |
- FAST_IN_OUT, // Fast in and out, slow in the middle. |
- EASE_OUT_SNAP, // Fast in, slow out, snap to final value. |
- SMOOTH_IN_OUT, // Smooth, consistent speeds in and out (sine wave). |
- FAST_OUT_SLOW_IN, // Variant of EASE_IN_OUT which should be used in most |
- // cases. |
- LINEAR_OUT_SLOW_IN, // Variant of EASE_OUT which should be used for |
- // fading in from 0% or motion when entering a scene. |
- FAST_OUT_LINEAR_IN, // Variant of EASE_IN which should should be used for |
- // fading out to 0% or motion when exiting a scene. |
- ZERO, // Returns a value of 0 always. |
+ LINEAR, // Linear. |
+ EASE_OUT, // Fast in, slow out (default). |
+ EASE_IN, // Slow in, fast out. |
+ EASE_IN_2, // Variant of EASE_IN that starts out slower than |
+ // EASE_IN. |
+ EASE_IN_OUT, // Slow in and out, fast in the middle. |
+ FAST_IN_OUT, // Fast in and out, slow in the middle. |
+ EASE_OUT_SNAP, // Fast in, slow out, snap to final value. |
+ SMOOTH_IN_OUT, // Smooth, consistent speeds in and out (sine wave). |
+ FAST_OUT_SLOW_IN, // Variant of EASE_IN_OUT which should be used in most |
+ // cases. |
+ LINEAR_OUT_SLOW_IN, // Variant of EASE_OUT which should be used for |
xc
2017/06/21 20:41:32
git cl format updated all these white spaces. Let
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+ // fading in from 0% or motion when entering a scene. |
+ SLOW_OUT_LINEAR_IN, // Reverse of LINEAR_OUT_SLOW_IN which should be used |
+ // in reverse animation to create a rubberband effect. |
+ FAST_OUT_LINEAR_IN, // Variant of EASE_IN which should should be used for |
+ // fading out to 0% or motion when exiting a scene. |
+ ZERO, // Returns a value of 0 always. |
}; |
// Returns the value based on the tween type. |state| is from 0-1. |